For example, in Fallout 3, a save game stores the state and location of every single object and NPC in the game, and only takes up a few MB's. How do they do that!?!?For example, in Fallout 3, a save game stores t
For example, in Fallout 3, a save game stores the state and location of every single object and NPC in the game, and only takes up a few MB's. How do they do that!?!?For example, in Fallout 3, a save game stores t