I'm trying to port a ogre function written in opengl to opengl ES, but this function uses defines from glew.h, and I have no idea how to port this code.I'm trying to port a ogre function written in o
I'm trying to port a ogre function written in opengl to opengl ES, but this function uses defines from glew.h, and I have no idea how to port this code.I'm trying to port a ogre function written in o