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Delphi 2009中的OpenGL 3.2在FullDebugMode中使用UMM的FastMM 4.97问题

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I'm sitting with an OpenGL 3.2 application in Delphi 2009. When using FastMM 4.97 with FullDebugMode defined the UBOs does not get their data properly. With FullDebugMode undefined everything works like a charm.I'm sitting with an OpenGL 3.2 application in D




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