阅读背景:

最有效的方法,在运行时在OpenGL ES为Android创建大型纹理。

来源:互联网 

I'm working on an Android app built in Unity3D that needs to create new textures at runtime every so often based off different images pixel data.I'm working on an Android app built in Unity3D




你的当前访问异常,请进行认证后继续阅读剩余内容。

分享到: