阅读背景:

针对具有目标相机的C ++ 3d矢量/矩阵库的建议

来源:互联网 

I am writing a very simple 3d particle software rendering system, but I am only really interested in coding the particle system and the rasterizer, so what I am looking for, is the easiest way to go from 3d particle coordinates, through camera, to screen coordinates, but with features like variable FOV, and targeted (look at) camera.I am writing a very simple 3d particle software




你的当前访问异常,请进行认证后继续阅读剩余内容。

分享到: