So I'm trying to figure out the fastest way I can change for example 200 separate pixels(each with unique colors and in different locations) in a texture using webgl.So I'm trying to figure out the fastest way I c
So I'm trying to figure out the fastest way I can change for example 200 separate pixels(each with unique colors and in different locations) in a texture using webgl.So I'm trying to figure out the fastest way I c