My Xcode swift project seems to be calling the CLLocationManager didUpdateLocations over and over and over in an infinite loop and I can't seem to make it stop. Why is it doing this?! I'm certainly not invoking it programmatically, if that's even possible. Is it something to do with the simulator and the fake location being used? Would it not behave this way if I tested it on a real device? That seems my only potential solution but I can't find anything that will confirm this.My Xcode swift project seems to be calling the