I'm currently building an app that has lots of emphasis on panning, which looks and feel beautiful when touched and manipulated. However, when using a mouse, with the typical Microsoft 'blocky' touchwheel, the panning obviously has the same 'blocky' panning effects. Is there any way to detect the different input when developing for windows 8, seeing as how the JS events are now bundled under the same 'MSPointer' name, so I can account for the scrolling behavior differently?I'm currently building an app that has lots of