I'm developing an Android app that requires multiple libraries (for Facebook, Google Maps v2 and Quickblox among others), resulting in a method amount overflow that goes over the 64K limit:I'm developing an Android app that requires mul
I'm developing an Android app that requires multiple libraries (for Facebook, Google Maps v2 and Quickblox among others), resulting in a method amount overflow that goes over the 64K limit:I'm developing an Android app that requires mul