I'm trying to use a buffered image to render a sprite from a sprite sheet but I can't figure out why my code isn't working even though I'm calling up the image from the class?I'm trying to use a buffered image to render a
I'm trying to use a buffered image to render a sprite from a sprite sheet but I can't figure out why my code isn't working even though I'm calling up the image from the class?I'm trying to use a buffered image to render a