I have a simple iPhone OpenGL ES app, in which I render a full-screen background image using a texture, and then draw 3D polyhedra on top of it using lines. The texture is displayed using glDrawTexfOES.I have a simple iPhone OpenGL ES app, in which
I have a simple iPhone OpenGL ES app, in which I render a full-screen background image using a texture, and then draw 3D polyhedra on top of it using lines. The texture is displayed using glDrawTexfOES.I have a simple iPhone OpenGL ES app, in which