阅读背景:

使用Premake 5和Visual Studio 2015将GLSL编译为spirl - v

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Instead of manually compiling my GLSL shaders to SPIR-V, I want Visual Studio to automatically detect changes to shader files and run glslangValidator as a build step. I am using Premake to generate the Visual Studio solution/project.Instead of manually compiling my GLSL shaders t




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