阅读背景:

使用NinevehGL或OpenGL i-phone通过光线追踪进行3D拾取

来源:互联网 

I couldn't find the correct and understandable expression of picking in 3D with method of ray-tracing. Has anyone implemented this algorithm in any language? Share directly working code, because since pseudocodes can not be compiled, they are genereally written with lacking parts.I couldn't find the correct and understandable




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