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如何在运行时以编程方式创建多分辨率(Retina-ready)NSImage?

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I have two button images, say "myButton.png" and "[email protected]" in my app's bundle resources. At run time, I load the image using [NSImage imageNamed:@"myButton"] and need to split it into three slices and create three NSImages to use in NSDrawThreePartImage() function.I have two button images, say "myButton.png" an




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