Okay, so I'm trying to draw a tilemap on the screen with SDL, and my fps is really bad cause of it. And I've tried doing it in SFML a different way, but that way makes my ram useage go way up.Okay, so I'm trying to draw a tilemap on the sc
Okay, so I'm trying to draw a tilemap on the screen with SDL, and my fps is really bad cause of it. And I've tried doing it in SFML a different way, but that way makes my ram useage go way up.Okay, so I'm trying to draw a tilemap on the sc