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如何在Xcode中设置Irrlicht游戏引擎用于ios部署

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I know that some people have managed to do this, seeing as there are numerous apps on the app store powered by irrlicht. I have tried to set up an xcode project with all the irrlicht sources and compile and run for ios but can't get it to work. I am using irrlicht 1.7.3. Has anyone managed to do this who would be willing to share how they accomplished this?I know that some people have managed to do this




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