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如何在Visual Studio C ++中在控制台中记录内容

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I'm working on a little C++-Game in Visual Studio 2008. I want to see the content of a vector after a couple of seconds or after I pressed some buttons. Breakpoints are useless in this case, because they stop me at every call of the gameloop (~60 times per second). How do I debug in this case?I'm working on a little C++-Game in Visual Stud




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