阅读背景:

如何在OpenGL ES 1.1中优化大型模型的渲染?

来源:互联网 

I just finished implementing VBO's in my 3D app and saw a roughly 5-10x speed increase in rendering. What used to render at 1-2 frames per second now renders at 10-11 frames per second. I just finished implementing VBO's in my 3D app




你的当前访问异常,请进行认证后继续阅读剩余内容。

分享到: