I'm trying to serialize objects to send over network through a socket using only STL. I'm not finding a way to keep objects' structure to be deserialized in the other host. I tried converting to I'm trying to serialize objects to send over ne
I'm trying to serialize objects to send over network through a socket using only STL. I'm not finding a way to keep objects' structure to be deserialized in the other host. I tried converting to I'm trying to serialize objects to send over ne