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如果我只使用OpenGL ES 1构建并链接一个OpenGL应用程序。打个电话,还能用吗?

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I am writing an OpenGL game which will hopefuflly be for both linux and iphoneOS, I basically want to be able to build using the OpenGL ES 1.5 headers and run it on my linux desktop. Can I do this? IE, I want to only use the subset of API calls common between OpenGL and OpenGL-ES.I am writing an OpenGL game which will hopefufl




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