I'm using VC++2010 with GLFW3 and GLEW for openGL. I've made an OBJ-Loader for loading triangulated meshes. At some point i fill the following Arrays in a VBOMesh2-object.I'm using VC++2010 with GLFW3 and GLEW for open
I'm using VC++2010 with GLFW3 and GLEW for openGL. I've made an OBJ-Loader for loading triangulated meshes. At some point i fill the following Arrays in a VBOMesh2-object.I'm using VC++2010 with GLFW3 and GLEW for open