棒子git上的模样更新,but已经有大侠修改了它的源码,可以运行啦!
// lua_tinker.h // // LuaTinker - Simple and light C++ wrapper for Lua. // // Copyright (c) 2005-2007 Kwon-il Lee ([email protected]) // // please check Licence.txt file for licence and legal issues. // modify by Lili for Lua5.2 version Thu Nov 15 17:47:06 CST 2012 #if !defined(_LUA_TINKER_H_) #define _LUA_TINKER_H_ #include <new> #include <cassert> #include <string.h> extern "C" { #include "lua.h" #include "lualib.h" #include "lauxlib.h" }; namespace lua_tinker { // init LuaTinker void init(lua_State *L); void init_s64(lua_State *L); void init_u64(lua_State *L); // excution void dofile(lua_State *L, const char *filename); void dostring(lua_State *L, const char* buff); void dobuffer(lua_State *L, const char* buff, size_t sz); // debug helpers void enum_stack(lua_State *L); int on_error(lua_State *L); void print_error(lua_State *L, const char* fmt, ...); // dynamic type extention struct lua_value { virtual void to_lua(lua_State *L) = 0; }; // type trait template<typename T> struct class_name; struct table; template<bool C, typename A, typename B> struct if_ {}; template<typename A, typename B> struct if_<true, A, B> { typedef A type; }; template<typename A, typename B> struct if_<false, A, B> { typedef B type; }; template<typename A> struct is_ptr { static const bool value = false; }; template<typename A> struct is_ptr<A*> { static const bool value = true; }; template<typename A> struct is_ref { static const bool value = false; }; template<typename A> struct is_ref<A&> { static const bool value = true; }; template<typename A> struct remove_const { typedef A type; }; template<typename A> struct remove_const<const A> { typedef A type; }; template<typename A> struct base_type { typedef A type; }; template<typename A> struct base_type<A*> { typedef A type; }; template<typename A> struct base_type<A&> { typedef A type; }; template<typename A> struct class_type { typedef typename remove_const<typename base_type<A>::type>::type type; }; ///////////////////////////////// enum { no = 1, yes = 2 }; typedef char (& no_type )[no]; typedef char (& yes_type)[yes]; struct int_conv_type { int_conv_type(int); }; no_type int_conv_tester (...); yes_type int_conv_tester (int_conv_type); no_type vfnd_ptr_tester (const volatile char *); no_type vfnd_ptr_tester (const volatile short *); no_type vfnd_ptr_tester (const volatile int *); no_type vfnd_ptr_tester (const volatile long *); no_type vfnd_ptr_tester (const volatile double *); no_type vfnd_ptr_tester (const volatile float *); no_type vfnd_ptr_tester (const volatile bool *); yes_type vfnd_ptr_tester (const volatile void *); template <typename T> T* add_ptr(T&); template <bool C> struct bool_to_yesno { typedef no_type type; }; template <> struct bool_to_yesno<true> { typedef yes_type type; }; template <typename T> struct is_enum { static T arg; static const bool value = ( (sizeof(int_conv_tester(arg)) == sizeof(yes_type)) && (sizeof(vfnd_ptr_tester(add_ptr(arg))) == sizeof(yes_type)) ); }; ///////////////////////////////// // from lua template<typename T> struct void2val { static T invoke(void* input){ return *(T*)input; } }; template<typename T> struct void2ptr { static T* invoke(void* input) { if (input == 0) return 0; else return (T*)input; } }; template<typename T> struct void2ref { static T& invoke(void* input){ return *(T*)input; } }; template<typename T> struct void2type { static T invoke(void* ptr) { return if_<is_ptr<T>::value ,void2ptr<typename base_type<T>::type> ,typename if_<is_ref<T>::value ,void2ref<typename base_type<T>::type> ,void2val<typename base_type<T>::type> >::type >::type::invoke(ptr); } }; struct user { user(void* p) : m_p(p) {} virtual ~user() {} void* m_p; }; template<typename T> struct user2type { static T invoke(lua_State *L, int index) { return void2type<T>::invoke(lua_touserdata(L, index)); } }; template<typename T> struct lua2enum { static T invoke(lua_State *L, int index) { return (T)(int)lua_tonumber(L, index); } }; template<typename T> struct lua2object { static T invoke(lua_State *L, int index) { if(lua_isnil(L,index)) { return void2type<T>::invoke(0); } else if(!lua_isuserdata(L,index)) { lua_pushstring(L, "no class at first argument. (forgot ':' expression ?)"); lua_error(L); } return void2type<T>::invoke(user2type<user*>::invoke(L,index)->m_p); } }; template<typename T> T lua2type(lua_State *L, int index) { return if_<is_enum<T>::value ,lua2enum<T> ,lua2object<T> >::type::invoke(L, index); } template<typename T> struct val2user : user { val2user() : user(new T) {} template<typename T1> val2user(T1 t1) : user(new T(t1)) {} template<typename T1, typename T2> val2user(T1 t1, T2 t2) : user(new T(t1, t2)) {} template<typename T1, typename T2, typename T3> val2user(T1 t1, T2 t2, T3 t3) : user(new T(t1, t2, t3)) {} template<typename T1, typename T2, typename T3, typename T4> val2user(T1 t1, T2 t2, T3 t3, T4 t4) : user(new T(t1, t2, t3,t4)) {} template<typename T1, typename T2, typename T3, typename T4, typename T5> val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5) : user(new T(t1, t2, t3,t4,t5)) {} template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6) : user(new T(t1, t2, t3,t4,t5, t6)) {} template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7) : user(new T(t1, t2, t3,t4,t5, t6, t7)) {} template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> val2user(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6, T7 t7, T8 t8) : user(new T(t1, t2, t3,t4,t5, t6, t7, t8)) {} ~val2user() { delete ((T*)m_p); } }; template<typename T> struct ptr2user : user { ptr2user(T* t) : user((void*)t) {} }; template<typename T> struct ref2user : user { ref2user(T& t) : user(&t) {} }; // to lua template<typename T> struct val2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(input); } }; template<typename T> struct ptr2lua { static void invoke(lua_State *L, T* input){ if(input) new(lua_newuserdata(L, sizeof(ptr2user<T>))) ptr2user<T>(input); else lua_pushnil(L); } }; template<typename T> struct ref2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(ref2user<T>))) ref2user<T>(input); } }; template<typename T> struct enum2lua { static void invoke(lua_State *L, T val) { lua_pushnumber(L, (int)val); } }; template<typename T> struct object2lua { static void invoke(lua_State *L, T val) { if_<is_ptr<T>::value ,ptr2lua<typename base_type<T>::type> ,typename if_<is_ref<T>::value ,ref2lua<typename base_type<T>::type> ,val2lua<typename base_type<T>::type> >::type >::type::invoke(L, val); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); } }; template<typename T> void type2lua(lua_State *L, T val) { if_<is_enum<T>::value ,enum2lua<T> ,object2lua<T> >::type::invoke(L, val); } // get value from cclosure template<typename T> T upvalue_(lua_State *L) { return user2type<T>::invoke(L, lua_upvalueindex(1)); } // read a value from lua stack template<typename T> T read(lua_State *L, int index) { return lua2type<T>(L, index); } template<> void read(lua_State *L, int index); template<> bool read(lua_State *L, int index); template<> char* read(lua_State *L, int index); template<> char read(lua_State *L, int index); template<> const char* read(lua_State *L, int index); template<> unsigned char read(lua_State *L, int index); template<> short read(lua_State *L, int index); template<> unsigned short read(lua_State *L, int index); template<> int read(lua_State *L, int index); template<> unsigned int read(lua_State *L, int index); template<> long read(lua_State *L, int index); template<> unsigned long read(lua_State *L, int index); template<> long long read(lua_State *L, int index); template<> unsigned long long read(lua_State *L, int index); template<> float read(lua_State *L, int index); template<> double read(lua_State *L, int index); template<> table read(lua_State *L, int index); // push a value to lua stack template<typename T> void push(lua_State *L, T ret) { type2lua<T>(L, ret); } template<> void push(lua_State *L, char ret); template<> void push(lua_State *L, unsigned char ret); template<> void push(lua_State *L, short ret); template<> void push(lua_State *L, unsigned short ret); template<> void push(lua_State *L, long ret); template<> void push(lua_State *L, unsigned long ret); template<> void push(lua_State *L, int ret); template<> void push(lua_State *L, unsigned int ret); template<> void push(lua_State *L, float ret); template<> void push(lua_State *L, double ret); template<> void push(lua_State *L, char* ret); template<> void push(lua_State *L, const char* ret); template<> void push(lua_State *L, bool ret); template<> void push(lua_State *L, long long ret); template<> void push(lua_State *L, unsigned long long ret); template<> void push(lua_State *L, lua_value* ret); template<> void push(lua_State *L, const table &ret); // pop a value from lua stack template<typename T> T pop(lua_State *L) { T t = read<T>(L, -1); lua_pop(L, 1); return t; } template<> void pop(lua_State *L); template<> table pop(lua_State *L); // functor { template<typename RVal, typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void, typename T6=void, typename T7=void, typename T8=void> struct functor { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5,T6,T7)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6), read<T7>(L,7), read<T8>(L,8))); return 1; } }; template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> struct functor<RVal, T1, T2, T3, T4, T5, T6, T7> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5,T6,T7)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6), read<T7>(L,7))); return 1; } }; template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> struct functor<RVal, T1, T2, T3, T4, T5, T6> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5,T6)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6))); return 1; } }; template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5> struct functor<RVal, T1, T2, T3, T4, T5> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5))); return 1; } }; template<typename RVal, typename T1, typename T2, typename T3, typename T4> struct functor<RVal,T1,T2,T3,T4> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3,T4)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4))); return 1; } }; template<typename RVal, typename T1, typename T2, typename T3> struct functor<RVal,T1,T2,T3> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2,T3)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3))); return 1; } }; template<typename RVal, typename T1, typename T2> struct functor<RVal,T1,T2> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1,T2)>(L)(read<T1>(L,1),read<T2>(L,2))); return 1; } }; template<typename RVal, typename T1> struct functor<RVal,T1> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)(T1)>(L)(read<T1>(L,1))); return 1; } }; template<typename RVal> struct functor<RVal> { static int invoke(lua_State *L) { push(L,upvalue_<RVal(*)()>(L)()); return 1; } }; // } // functor return void 偏特化 { template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> struct functor<void, T1, T2, T3, T4, T5, T6, T7> { static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6), read<T7>(L,7)); return 0; } }; template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> struct functor<void, T1, T2, T3, T4, T5, T6> { static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5), read<T6>(L,6)); return 0; } }; template<typename T1, typename T2, typename T3, typename T4, typename T5> struct functor<void, T1, T2, T3, T4, T5> { static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4,T5)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4),read<T5>(L,5)); return 0; } }; template<typename T1, typename T2, typename T3, typename T4> struct functor<void, T1, T2, T3, T4> { static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3,T4)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3),read<T4>(L,4)); return 0; } }; template<typename T1, typename T2, typename T3> struct functor<void, T1, T2, T3> { static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2,T3)>(L)(read<T1>(L,1),read<T2>(L,2),read<T3>(L,3)); return 0; } }; template<typename T1, typename T2> struct functor<void, T1, T2> { static int invoke(lua_State *L) { upvalue_<void(*)(T1,T2)>(L)(read<T1>(L,1),read<T2>(L,2)); return 0; } }; template<typename T1> struct functor<void, T1> { static int invoke(lua_State *L) { upvalue_<void(*)(T1)>(L)(read<T1>(L,1)); return 0; } }; template<> struct functor<void> { static int invoke(lua_State *L) { upvalue_<void(*)()>(L)(); return 0; } }; // } // member variable struct var_base { virtual void get(lua_State *L) = 0; virtual void set(lua_State *L) = 0; }; //T class V template<typename Class, typename V> struct mem_var : var_base { V Class::*_var; mem_var(V Class::*val) : _var(val) {} void get(lua_State *L) { push(L, read<Class*>(L,1)->*(_var)); } void set(lua_State *L) { read<Class*>(L,1)->*(_var) = read<V>(L, 3); } }; // member function { template<typename RVal, typename T, typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void, typename T6=void, typename T7=void, typename T8=void> struct mem_functor { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5,T6,T7,T8)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7), read<T7>(L,8), read<T8>(L,9)));; return 1; } }; template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> struct mem_functor<RVal, T, T1, T2, T3, T4, T5, T6, T7> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5,T6,T7)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6), read<T6>(L,7), read<T7>(L,8)));; return 1; } }; template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> struct mem_functor<RVal, T, T1, T2, T3, T4, T5, T6> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5,T6)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6), read<T6>(L,7)));; return 1; } }; template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5> struct mem_functor<RVal, T, T1, T2, T3, T4, T5> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4,T5)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6)));; return 1; } }; template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4> struct mem_functor<RVal,T,T1,T2,T3,T4> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3,T4)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5))); return 1; } }; template<typename RVal, typename T, typename T1, typename T2, typename T3> struct mem_functor<RVal,T,T1,T2,T3> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2,T3)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4))); return 1; } }; template<typename RVal, typename T, typename T1, typename T2> struct mem_functor<RVal,T,T1, T2> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1,T2)>(L))(read<T1>(L,2),read<T2>(L,3))); return 1; } }; template<typename RVal, typename T, typename T1> struct mem_functor<RVal,T,T1> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)(T1)>(L))(read<T1>(L,2))); return 1; } }; template<typename RVal, typename T> struct mem_functor<RVal,T> { static int invoke(lua_State *L) { push(L,(read<T*>(L,1)->*upvalue_<RVal(T::*)()>(L))()); return 1; } }; //} // member function return void 特化 { template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> struct mem_functor<void,T,T1,T2,T3,T4,T5,T6,T7,T8> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5,T6,T7,T8)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7),read<T7>(L,8),read<T8>(L,9)); return 0; } }; template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> struct mem_functor<void,T,T1,T2,T3,T4,T5,T6,T7> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5,T6,T7)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7),read<T7>(L,8)); return 0; } }; template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> struct mem_functor<void,T,T1,T2,T3,T4,T5,T6> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5,T6)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7)); return 0; } }; template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5> struct mem_functor<void,T,T1,T2,T3,T4,T5> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4,T5)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6)); return 0; } }; template<typename T, typename T1, typename T2, typename T3, typename T4> struct mem_functor<void,T,T1,T2,T3,T4> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3,T4)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5)); return 0; } }; template<typename T, typename T1, typename T2, typename T3> struct mem_functor<void,T,T1,T2,T3> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2,T3)>(L))(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4)); return 0; } }; template<typename T, typename T1, typename T2> struct mem_functor<void,T,T1,T2> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1,T2)>(L))(read<T1>(L,2),read<T2>(L,3)); return 0; } }; template<typename T, typename T1> struct mem_functor<void,T,T1> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)(T1)>(L))(read<T1>(L,2)); return 0; } }; template<typename T> struct mem_functor<void,T> { static int invoke(lua_State *L) { (read<T*>(L,1)->*upvalue_<void(T::*)()>(L))(); return 0; } }; //} // push_functor 非成员函数 { template<typename RVal> void push_functor(lua_State *L, RVal (*func)()) { lua_pushcclosure(L, functor<RVal>::invoke, 1); } template<typename RVal, typename T1> void push_functor(lua_State *L, RVal (*func)(T1)) { lua_pushcclosure(L, functor<RVal,T1>::invoke, 1); } template<typename RVal, typename T1, typename T2> void push_functor(lua_State *L, RVal (*func)(T1,T2)) { lua_pushcclosure(L, functor<RVal,T1,T2>::invoke, 1); } template<typename RVal, typename T1, typename T2, typename T3> void push_functor(lua_State *L, RVal (*func)(T1,T2,T3)) { lua_pushcclosure(L, functor<RVal,T1,T2,T3>::invoke, 1); } template<typename RVal, typename T1, typename T2, typename T3, typename T4> void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4)) { lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4>::invoke, 1); } template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5> void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5)) { lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4,T5>::invoke, 1); } template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5,T6)) { lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4,T5,T6>::invoke, 1); } template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> void push_functor(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5,T6,T7)) { lua_pushcclosure(L, functor<RVal,T1,T2,T3,T4,T5,T6,T7>::invoke, 1); } // } // 成员函数 { template<typename RVal, typename T> void push_functor(lua_State *L, RVal (T::*func)()) { lua_pushcclosure(L, mem_functor<RVal,T>::invoke, 1); } template<typename RVal, typename T> void push_functor(lua_State *L, RVal (T::*func)() const) { lua_pushcclosure(L, mem_functor<RVal,T>::invoke, 1); } template<typename RVal, typename T, typename T1> void push_functor(lua_State *L, RVal (T::*func)(T1)) { lua_pushcclosure(L, mem_functor<RVal,T,T1>::invoke, 1); } template<typename RVal, typename T, typename T1> void push_functor(lua_State *L, RVal (T::*func)(T1) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2> void push_functor(lua_State *L, RVal (T::*func)(T1,T2)) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2> void push_functor(lua_State *L, RVal (T::*func)(T1,T2) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3)) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4)) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5)) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6)) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6,T7)) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6,T7>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6,T7) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6,T7>::invoke, 1); } template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> void push_functor(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5,T6,T7,T8) const) { lua_pushcclosure(L, mem_functor<RVal,T,T1,T2,T3,T4,T5,T6,T7,T8>::invoke, 1); } //} // constructor template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7),read<T7>(L,8)); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6),read<T6>(L,7)); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } template<typename T, typename T1, typename T2, typename T3, typename T4, typename T5> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5),read<T5>(L,6)); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } template<typename T, typename T1, typename T2, typename T3, typename T4> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4),read<T4>(L,5)); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } template<typename T, typename T1, typename T2, typename T3> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3),read<T3>(L,4)); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } template<typename T, typename T1, typename T2> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2),read<T2>(L,3)); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } template<typename T, typename T1> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(read<T1>(L,2)); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } template<typename T> int constructor(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(); push_meta(L, class_name<typename class_type<T>::type>::name()); lua_setmetatable(L, -2); return 1; } // destroyer template<typename T> int destroyer(lua_State *L) { ((user*)lua_touserdata(L, 1))->~user(); return 0; } //API warp for lua_getglobal template <typename T> T getglobal(lua_State *L, const char *name) { lua_getglobal(L, name); return pop<T>(L); } //API warp for lua_setglobal template <typename T> void setglobal(lua_State *L, const char *name, T object) { push(L, object); lua_setglobal(L, name); } // API register C functiong template<typename F> void def(lua_State* L, const char* name, F func) { lua_pushstring(L, name); lua_pushlightuserdata(L, (void*)func); push_functor(L, func); lua_setglobal(L, name); } // API call lua func { template<typename RVal> RVal call(lua_State* L, const char* name) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { if(lua_pcall(L, 0, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1> RVal call(lua_State* L, const char* name, T1 arg) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { push(L, arg); if(lua_pcall(L, 1, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1, typename T2> RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L, name); if(lua_isfunction(L,-1)) { push(L, arg1); push(L, arg2); if(lua_pcall(L, 2, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1, typename T2, typename T3> RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { push(L, arg1); push(L, arg2); push(L, arg3); if(lua_pcall(L, 3, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1, typename T2, typename T3, typename T4> RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { push(L, arg1); push(L, arg2); push(L, arg3); push(L, arg4); if(lua_pcall(L, 4, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5> RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { push(L, arg1); push(L, arg2); push(L, arg3); push(L, arg4); push(L, arg5); if(lua_pcall(L, 5, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { push(L, arg1); push(L, arg2); push(L, arg3); push(L, arg4); push(L, arg5); push(L, arg6); if(lua_pcall(L, 6, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { push(L, arg1); push(L, arg2); push(L, arg3); push(L, arg4); push(L, arg5); push(L, arg6); push(L, arg7); if(lua_pcall(L, 7, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } template<typename RVal, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> RVal call(lua_State* L, const char* name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7, T8 arg8) { lua_pushcclosure(L, on_error, 0); int errfunc = lua_gettop(L); lua_getglobal(L,name); if(lua_isfunction(L,-1)) { push(L, arg1); push(L, arg2); push(L, arg3); push(L, arg4); push(L, arg5); push(L, arg6); push(L, arg7); push(L, arg8); if(lua_pcall(L, 8, 1, errfunc) != 0) { lua_pop(L, 1); } } else { print_error(L, "lua_tinker::call() attempt to call global `%s' (not a function)", name); } lua_remove(L, -2); return pop<RVal>(L); } // } // class helper int meta_get(lua_State *L); int meta_set(lua_State *L); void push_meta(lua_State *L, const char* name); template<typename T> struct class_name { // global name static const char* name(const char* name = NULL) { static char temp[256] = ""; if(name) strcpy(temp, name); return temp; } }; // API class init impork C++ Class template<typename T> void class_add(lua_State* L, const char* name) { class_name<T>::name(name); lua_newtable(L); lua_pushstring(L, "__name"); lua_pushstring(L, name); lua_rawset(L, -3); lua_pushstring(L, "__index"); lua_pushcclosure(L, meta_get, 0); lua_rawset(L, -3); lua_pushstring(L, "__newindex"); lua_pushcclosure(L, meta_set, 0); lua_rawset(L, -3); lua_pushstring(L, "__gc"); lua_pushcclosure(L, destroyer<T>, 0); lua_rawset(L, -3); lua_setglobal(L, name); } // API Tinker Class Inheritence template<typename T, typename P> void class_inh(lua_State* L) { push_meta(L, class_name<T>::name()); if(lua_istable(L, -1)) { lua_pushstring(L, "__parent"); push_meta(L, class_name<P>::name()); lua_rawset(L, -3); } lua_pop(L, 1); } // API Tinker Class Constructor template<typename Class, typename F> void class_con(lua_State* L,F func) { push_meta(L, class_name<Class>::name()); if(lua_istable(L, -1)) { lua_newtable(L); lua_pushstring(L, "__call"); lua_pushcclosure(L, func, 0); lua_rawset(L, -3); lua_setmetatable(L, -2); } lua_pop(L, 1); } // API Tinker Class Functions import C++ Class member func template<typename Class, typename F> void class_def(lua_State* L, const char* name, F func) { push_meta(L, class_name<Class>::name()); if(lua_istable(L, -1)) { lua_pushstring(L, name); new(lua_newuserdata(L,sizeof(F))) F(func); push_functor(L, func); lua_rawset(L, -3); } lua_pop(L, 1); } // API Tinker Class member Variables template<typename T, typename BASE, typename VAR> void class_mem(lua_State* L, const char* name, VAR BASE::*val) { push_meta(L, class_name<T>::name()); if(lua_istable(L, -1)) { lua_pushstring(L, name); new(lua_newuserdata(L,sizeof(mem_var<BASE,VAR>))) mem_var<BASE,VAR>(val); lua_rawset(L, -3); } lua_pop(L, 1); } // Table Object on Stack struct table_obj { table_obj(lua_State* L, int index); ~table_obj(); void inc_ref(); void dec_ref(); bool validate(); int size() { if (validate()) { lua_pushinteger(m_L, luaL_len(m_L, m_index)); //only use in table here return pop<int>(m_L); } else { return 0; } } template<typename T> void set(int index, T object) { if(validate()) { lua_pushinteger(m_L, index); push(m_L, object); lua_settable(m_L, m_index); } } template<typename T> void set(const char* name, T object) { if(validate()) { lua_pushstring(m_L, name); push(m_L, object); lua_settable(m_L, m_index); } } //add by szd [2010/04/06] template <typename T> void rawset(int index, T object) { if (validate()) { lua_pushinteger(m_L, index); push(m_L, object); lua_rawseti(m_L, m_index, index); } } template <typename T> void rawset(const char *name , T object) { if (validate()) { lua_pushstring(m_L, name); push(m_L, object); lua_rawset(m_L, m_index); } } template<typename T> T get(int index) { assert(index<=size() && "lua_tinker::table_obj::get index should <= size()"); if(validate()) { lua_pushinteger(m_L, index); lua_gettable(m_L, m_index); } else { lua_pushnil(m_L); } return pop<T>(m_L); } template<typename T> T get(const char* name) { if(validate()) { lua_pushstring(m_L, name); lua_gettable(m_L, m_index); } else { lua_pushnil(m_L); } return pop<T>(m_L); } template <typename T> T rawget(int index) { assert(index<=size() && "lua_tinker::table_obj::get index should <= size()"); if (validate()) { lua_rawgeti(m_L, m_index, index); } else { lua_pushnil(m_L); } return pop<T>(m_L); } template<typename T> T rawget(const char* name) { if(validate()) { lua_pushstring(m_L, name); lua_rawget(m_L, m_index); } else { lua_pushnil(m_L); } return pop<T>(m_L); } int getIndex() const { return m_index;} private: lua_State* m_L; int m_index; const void* m_pointer; int m_ref; }; // Table Object Holder struct table { table(lua_State* L, int index); table(lua_State* L, const char* name); // table(lua_State* L); // table(const table& input); ~table(); template<typename T> void set(int index, T object) const{ m_obj->set(index, object); } template<typename T> void set(const char* name, T object) const { m_obj->set(name, object); } template<typename T> void rawset(int index, T object) const { m_obj->rawset(index, object); } template<typename T> void rawset(const char* name, T object)const { m_obj->rawset(name, object); } template<typename T> T get(int index) const { return m_obj->get<T>(index); } template<typename T> T get(const char* name) const { return m_obj->get<T>(name); } template<typename T> T rawget(int index) const { return m_obj->rawget<T>(index); } template<typename T> T rawget(const char* name) const { return m_obj->rawget<T>(name); } ////////////////////////////////////////////////////////////////////////// //NOTE size just return int key size, other type key not int size() const { return m_obj->size(); } bool empty() const { return m_obj->size() == 0; } int getIndex() const { return m_obj->getIndex(); } private: table_obj* m_obj; }; } // namespace lua_tinker #endif //_LUA_TINKER_H_// lua_