If I call CoInitializeEx() with the flag COINIT_APARTMENT_THREADED, is it wise to create and use all my Direct3D objects on a different thread than the one that calls with the flag COINIT
If I call CoInitializeEx() with the flag COINIT_APARTMENT_THREADED, is it wise to create and use all my Direct3D objects on a different thread than the one that calls with the flag COINIT