int main(int argc, char* argv[])
{
WSAData wsadata;
WSAStartup(MAKEWORD(2,2),&wsadata);
char file[MAX_PATH]="c:\WebGame.dll";
HANDLE hFile=CreateFile(file,GENERIC_READ|GENERIC_WRITE,FILE_SHARE_READ,NULL,OPEN_EXISTING,0,NULL);
int filesize=GetFileSize(hFile,0);
BYTE *a=(BYTE*)malloc(filesize);
BYTE *b=a;
DWORD NumberOfBytesRead;
ReadFile(hFile,a,filesize,&NumberOfBytesRead,NULL);
//这里读取完文件之后文件指针会移动到末尾,如果不把文件指针移动到开头的话,WriteFile会在文件末尾写入数据
//SetFilePointer(hFile,0,0,FILE_BEGIN);
Decode((LPVOID)a,filesize,0x07e9);
DWORD NumberOfBytesWritten;
WriteFile(hFile,b,filesize,&NumberOfBytesWritten,NULL);
int main(int argc, char* argv[])
{
WSADat