I have an image that I generate programmatically and I want to send this image as a texture to a compute shader. The way I generate this image is that I calculate each of the RGBA components as I have an image that I generate programmaticall
I have an image that I generate programmatically and I want to send this image as a texture to a compute shader. The way I generate this image is that I calculate each of the RGBA components as I have an image that I generate programmaticall