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iOS - GPU加速矩阵转置,乘法和特征分解困境

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I'm working on a library that requires the use of vectors and matrices on the iOS platform. I decided to look into OpenGLES because the matrix and vector manipulations I plan on doing (mainly, transposing, matrix multiplication, and eigendecomposition) could definitely benefit from GPU acceleration.I'm working on a library that requires the use




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