So I want the game to check at real time for an area of canvas to be clicked. So Im guessing I need a function that get called every .1 of a second? This is what I came up with so farSo I want the game to check at real time for an
So I want the game to check at real time for an area of canvas to be clicked. So Im guessing I need a function that get called every .1 of a second? This is what I came up with so farSo I want the game to check at real time for an