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获取具有已知位置和方向的相机正在查看的对象的3D位置

来源:互联网 

I am building an augmented reality application and I have the yaw, pitch, and roll for the camera. I want to start placing objects in the 3D environment. I want to make it so that when the user clicks, a 3D point pops up right where the camera is pointed (center of the 2D screen) and when the user moves, the point moves accordingly in 3D space. The camera does not change position, only orientation. Is there a proper way to recover the 3D location of this point? We can assume that all points are equidistant from the camera location. I am building an augmented reality application




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