type Lamp struct {
Brand string
Color string
}
func (this *Lamp) open() {
fmt.Println("open lamp,brand:", this.Brand)
}
type ILamp interface {
open()
}
func main() {
var lamp = Lamp{"Philips", "red"}
var ilamp ILamp = lamp
ilamp.open() // 编译error
var ilamp1 ILamp = &lamp
ilamp1.open() // 编译ok
m := make(map[string]Lamp)
m["a"] = lamp
m["a"].Brand = "xiaomi" // 编译error
temp := m["a"]
temp.Brand = "xiaomi" // 编译ok
m1 := make(map[string]*Lamp)
m1["a"] = lamp
m1["a"].Brand = "xiaomi" // 编译ok
var s []Lamp
s = append(s, lamp)
s[0].Brand = "xiaomi" // ok
s[0].open() // ok
}type Lamp struct {
Brand string
Color string