1.c++:
// set touch auto eventDispatcher = Director::getInstance()->getEventDispatcher(); auto listen = EventListenerTouchOneByOne::create(); listen->onTouchBegan = CC_CALLBACK_2(SneakyJoystick::ccTouchBegan, this); listen->onTouchMoved = CC_CALLBACK_2(SneakyJoystick::ccTouchMoved, this); listen->onTouchEnded = CC_CALLBACK_2(SneakyJoystick::ccTouchEnded, this); listen->onTouchCancelled = CC_CALLBACK_2(SneakyJoystick::ccTouchCancelled, this); eventDispatcher->addEventListenerWithSceneGraphPriority(listen, this);// set touch auto eventDispatcher