内容例如以下:
#include "cocos2d.h"
#include "cocostudio/CocoStudio.h"
//精灵猫和其它精灵的tag
typedef enum{
catTag =1,
};
//cocostudio 动画帧tag
typedef enum{
catWalkTag = 1001,
};
class Base :public cocos2d::Layer
{
public:
Base();
~Base();
//在地图中创建一个活多个空精灵节点
void createSpriteInMap(cocos2d::TMXTiledMap* map, const std::string& strObj,int _tag, const std::string& strJosn, const std::string& _index, float scale);
//创建精灵的动画
cocostudio::Armature* createArmature(const std::string& strJosn, const std::string& _index, float scale);
//移除动画
void removeArmature(int _tag1,int _tag2);
};#include "cocos2d.h"
#include "c