Vector<Node *> childrenVec = m_MaskBg->getChildren();
for (int i = 0; i < childrenVec.size(); i++)
{
childrenVec.at(i)->setCascadeColorEnabled(false);
childrenVec.at(i)->setCascadeOpacityEnabled(false);
}Vector<Node *> childrenVec = m_MaskBg->getChild