//生成sprite(动画将绑定在sprite上)
CCSprite *sprite = [CCSprite spriteWithSpriteFrame:[frameCache spriteFrameByName:CCSprite *sprite = [C
//生成sprite(动画将绑定在sprite上)
CCSprite *sprite = [CCSprite spriteWithSpriteFrame:[frameCache spriteFrameByName:CCSprite *sprite = [C