世界空间中的点坐标转换到屏幕坐标:
screenPos = RectTransformUtility.WorldToScreenPoint(cam, worldPos.transform.position);screenPos = RectTransformUt
世界空间中的点坐标转换到屏幕坐标:
screenPos = RectTransformUtility.WorldToScreenPoint(cam, worldPos.transform.position);screenPos = RectTransformUt