How to create/define a collision between Sprite of character and Tile of map in SFML libriary? I want my player to be able to recognise when he hits the wall.How to create/define a collision between Sprite
How to create/define a collision between Sprite of character and Tile of map in SFML libriary? I want my player to be able to recognise when he hits the wall.How to create/define a collision between Sprite