So I'm trying to figure out how to mannually create a camera class that creates a local frame for camera transformations. I've created a player object based on OpenGL SuperBible's GLFrame class. So I'm trying to figure out how to mannually cr
So I'm trying to figure out how to mannually create a camera class that creates a local frame for camera transformations. I've created a player object based on OpenGL SuperBible's GLFrame class. So I'm trying to figure out how to mannually cr