I have a 512x512 png image. It is loaded into a texture using SlickUtil, but I cannot figure out how to cut a specific quad from the texture to bind to my glQuad.I have a 512x512 png image. It is loaded into a
I have a 512x512 png image. It is loaded into a texture using SlickUtil, but I cannot figure out how to cut a specific quad from the texture to bind to my glQuad.I have a 512x512 png image. It is loaded into a