代码比较简单
class SDLDraw{
private:
SDL_Window * pWindow;
SDL_Rect m_DrawRect;
SDL_Renderer * pRender;
SDL_Texture * pTexture;
HWND m_hWnd;
int m_Width;
int m_Height;
public:
SDLDraw();
~SDLDraw();
void Init(HWND hWnd);
void Destory();
void Draw(AVFrame* frame);
void Clear();
};class SDLDraw{
private:
SDL_Wind