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Java浮动到双 - 上限和下限?

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As most here will know, double -> float incurs a loss in precision. This means, multiple double values may be mapped to the same float value. But how do I go the other way? Given a normal (I'm not caring about the extreme cases) float, how do I find the upper and lower value of double precision that are still mapped to the same float?As most here will know, double -> float incurs




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