I'm designing a text-based adventure game for a school progress. I have each "level" set up as a class, and each explorable area (node) as a method within the appropriate class.I'm designing a text-based adventure game for a
I'm designing a text-based adventure game for a school progress. I have each "level" set up as a class, and each explorable area (node) as a method within the appropriate class.I'm designing a text-based adventure game for a