Google's philosophy with their newest VR platform is simple. In order to offer the best possible experience in Daydream, there needs to be a minimum list of requirements met. The phone must be capable of delivering two video streams at 60fps with no stutter, and when you turn your head inside a Daydream headset there should be as little motion blur as possible. Unfortunately that means no matter how capable your phone is, if it's got an LCD display Google won't be enabling Daydream by default. The Google's philosophy with their newest VR platfo