,由于将反弹棒变长和缩短的代码是相似的所以我们只看一个便可,就让我们详细看看缩短的办法吧.
+(void)doStickShorterWork:(Stick *)stick{
GameScene *gameScene = [GameScene sharedGameScene]+(,由于将反弹棒变长和缩短的代码是相似的所以我们只看一个便可,就让我们详细看看缩短的办法吧.
+(void)doStickShorterWork:(Stick *)stick{
GameScene *gameScene = [GameScene sharedGameScene]+(