In my game, I encapsulate my addChild so that I can have an array of all the objects that are on stage for later garbage collection. this is how I do soIn my game, I encapsulate my addChild so that I
In my game, I encapsulate my addChild so that I can have an array of all the objects that are on stage for later garbage collection. this is how I do soIn my game, I encapsulate my addChild so that I