When I draw a string into a buffer, the resulting output is not anti-aliased the way I'd expect. This code illustrates the problem... just put this in a standard smart device project's Form1.cs:When I draw a string into a buffer, the resulti
When I draw a string into a buffer, the resulting output is not anti-aliased the way I'd expect. This code illustrates the problem... just put this in a standard smart device project's Form1.cs:When I draw a string into a buffer, the resulti